This is the second part of the PetPaint engineering retrospective. Part 1 covered Phase 1 and Phase 2 — from local POC to production deployment. This part covers Phase 3 — improving image quality. Wh
chloezhou.dev13 min read
Totally agree—the real learning is in understanding why something went wrong and how you figured it out.
This was a fun read. I like seeing the messy trial-and-error part instead of just the final result
Chloe Zhou
Frontend Engineer · Documenting what I build and break
Thank you guys. That's exactly what happened. The process is the learning.