Implement rectangle rotation
class Square extends PositionComponent {
var rotationSpeed = 0.3;
var velocity = Vector2(0, 0).normalized() * 25;
var squareSize = 128.0;
var color = BasicPalette.white.paint()
..style = PaintingStyle.stroke
..strokeWidth = 2;
...
taelab.hashnode.dev1 min read