第一篇 Unity 開發日誌:建立粒子模擬系統
using UnityEngine;
using UnityEngine.UI;
using TMPro;
using System.Collections.Generic;
using System.IO;
using System.Diagnostics;
public class ParticleSimulator2D : MonoBehaviour
{
// 所有需要的欄位變數
public GameObject particlePrefab;
public ...
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