Using Colmap for Gaussian Splatting
One of the interesting things about Gaussian splatting is it relies on Structure-From-Motion using Colmap. So, I thought I'd give that a try. I built it on my Razer Blade 15 2020 with an Intel Core i7-10750h and an RTX-2060 mobile GPU. I wasn't sure ...
m-kim.hashnode.dev1 min read