@AtlasRiftGame
Technical Artist & Solo Dev | Building "Atlas Rift" in Unreal Engine 5
Inside the Forge of Atlas Rift 🛠️ Welcome to the engineering logs of Atlas Rift: The Obsidian Empire. I am a Solo Developer and Technical Artist documenting the journey of building a massive Co-op Survival game using Unreal Engine 5. What you'll find here: Technical Deep Dives: From PCG (Procedural Content Generation) to Lumen lighting optimization. Design Philosophy: How we are engineering an "Anti-Grind" economy. The Solo Dev Life: Real challenges, architectural decisions, and workflows involving Blender & Houdini. Join me as I bridge the gap between technical art and immersive gameplay.
1. Public Showcasing of Technical Art & UE5 Optimization (Devlogs) 2. Structured Feedback on Atlas Rift Prototype (via Discord) 3. Interviews & Game Development Podcasts
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