chizaraibeakanma.hashnode.devHow To Cycle Through Objects, Materials, and Textures In Lens StudioCycling through objects and images is a common technique in Lens Studio, especially when you want to give your lens users a variety of options to choose from. In this guide, we’ll see how to set this up for multiple instances, making your lens more i...Dec 29, 2024·4 min read
chizaraibeakanma.hashnode.devHow to Create a Marker-Based AR Experience With Unity and VuforiaMarker-based augmented reality experiences depend on a target image to trigger the AR experience. That means that the device's camera has to recognize the target image before it can place the digital information on top of it or in its environment. In...Jul 18, 2023·7 min read
chizaraibeakanma.hashnode.devPlane Detection using ARFoundation in UnityDetecting planes is an important process that has to be carried out when creating a world AR experience. Planes are flat or level surfaces and can be horizontal or vertical. Floors, tabletops, and walls are all planes. The 3D objects used in your AR ...Feb 19, 2023·3 min read
chizaraibeakanma.hashnode.devWhat Is Augmented Reality (AR)?Augmented Reality (AR) is the technology that places a layer of virtual objects or content over the real world in real-time. These virtual objects could be 3D objects, 2D images, videos, or even audio information. Augmented Reality is experienced thr...Jan 4, 2023·4 min read
chizaraibeakanma.hashnode.devHow to Fix "MonoBehaviour Not Colouring" Problem in VS CodeWhen working in Unity Engine, it is common practice to edit and open your scripts in VS Code. Sometimes, MonoBehaviour, namespaces, and variables do not colour properly when you open the script. This can be a hindrance as colour-coding helps us move ...Jul 4, 2022·2 min read