PAPaul Alan Freshneyinmaximumoctopus.hashnode.dev·Sep 20 · 1 min readNew Game in Progress!A couple of weeks ago I started a new project, an RPG in the style of 80's/90's classics like Bard's Tale and Eye of the Beholder. I've spent the last couple of weeks building a graphic engine and lev00
PAPaul Alan Freshneyinmaximumoctopus.hashnode.dev·Sep 13 · 1 min readXinorbis 10 beta coming soonSorry for the delay in updating the blog (ooops), things have been a bit crazy over the past couple of years. I'll be posting regularly from now on. The C++ rewrite of Xinorbis is coming on very well,00
PAPaul Alan Freshneyinmaximumoctopus.hashnode.dev·Feb 11, 2024 · 1 min read0.20.11 and testing continuesI've just released the latest version. It includes more fixes and a few nice minor updates. Thanks to everyone that's been emailing me bug reports. I'm hoping to release the first official version at the end of February. I think the big bugs have bee...01N
PAPaul Alan Freshneyinmaximumoctopus.hashnode.dev·Dec 22, 2023 · 1 min readAnother public beta availableThanks to Dennis and Manoj for their continued help in testing the public betas. This new update includes a few Export and Export Code fixes, a replacement icon (that I missed previously) and some other minor tweaks. There's a bit of refactoring too....00
PAPaul Alan Freshneyinmaximumoctopus.hashnode.dev·Dec 17, 2023 · 1 min readDevelopment continuesEverything present in the Delphi version is now implemented. The new icon scheme is propagated across all GUI elements. I think the current version is the most stable version of LEDMatrixStudio we've ever had. But I want to do some more testing befor...00