I am a developer from Puerto Rico.
I develop games or applications with Unity C#. Constructing flexible and maintainable systems through event-driven designs that follow solid principles with a strong awareness for optimization and performance. With a focus to deliver complete and optimized experiences on mobile as well as PC and consoles. All my projects are saved using GitHub. Great at communicating and working in team environments. Love to learn new things and I am always looking for new opportunities.
Nothing here yet.
In this article, we will walk through converting a Ready Player Me avatar from GLB to FBX using Blender. What Is Ready Player Me? Ready Player Me is a virtual reality platform that allows users to create and customize their avatars, digital represent...

How bug(馃挬)s / human oops help us to grow as Developers! Backstory The lead developer of your group gives you a new task, you tackle the job in record time. You push your changes and you are pleased with yourself, later to notice you push to the 鈥渕as...
