TGTom Grzembkeintommygamedev.hashnode.dev·Oct 15, 2024 · 4 min read[Unity] Animator Event usabilityWhat is an Animation Event? Animation Events are little flags, that allow you to trigger a method on an animation frame. The “Add Event” button is highlighted in light blue and the actual flags I set, are pink here. What problem do I want to fix? Th...00
TGTom Grzembkeintommygamedev.hashnode.dev·May 6, 2024 · 3 min read[C#] Public GetterIntro There's a good chance that you've stumbled across the term serialization.It allows us to see variables in the inspector and it's easier to parse data into a JSON when building a saving system, but there's of course more depth to it. The Problem...00
TGTom Grzembkeintommygamedev.hashnode.dev·Apr 26, 2024 · 3 min read[Unity] Project Files: From 3GB to 200MBPrologue This Tutorial probably only works for Windows users since Linux Shells andthe Command Line on Mac have a different syntax than Windows cmd and the software AutoHotkey is only built for Windows. What's the Problem? There are many reasons for ...00
TGTom Grzembkeintommygamedev.hashnode.dev·Apr 18, 2024 · 3 min read[C#] [SerializeField] ShortcutPrologue This Tutorial only works for Windows users since the software AutoHotkey is only built for it. Why Do We Use [SerializeField]? Exposing your fields with the public keyword is known to be a bad practice since other scripts are allowed to acce...00
TGTom Grzembkeintommygamedev.hashnode.dev·Apr 16, 2024 · 2 min read[Unity] 2D Sprite FlippingI searched for an alternative to flipping sprites in a sidescroller environment and wasn't that happy with my findings. To flip the sprite, my script uses the x scale to blend the character's start x-axis to its negative counterpart in the context of...00