Weekly Devlog 5: Tile Rotation and Sizehttps://www.youtube.com/watch?v=ckph0_erF5I A lot of this week was spent refactoring code and optimizing performance, but I also added basic Tile Rotation and Size. For this I added a custom TileRota4 min read·atangames.hashnode.devOct 4
Weekly Devlog 4: Placement and Inventoryhttps://www.youtube.com/watch?v=GT40_bQMpsQ I worked on a minecraft inspired way to place the tiles, using a inventory. Progress has been slow due to some unexpected bugs and a lot of work spend on o2 min read·atangames.hashnode.devSep 27
Weekly Devlog 3: Grid Based BuilderUnity mesh generation and urp lit gpu instancing3 min read·atangames.hashnode.devSep 20
Weekly Devlog 2: Lightning, Clouds and Effectshttps://www.youtube.com/watch?v=1xvAbLunLTc In order to make the game feel better and have a proper test environment, I worked on some systems that improve the overall game feel. I worked on: Clouds8 min read·atangames.hashnode.dev1Sep 13
Weekly Devlog 1: Unity Physics Based MovementA Rigidbody based first person movement in Unity, with realistic physics.6 min read·atangames.hashnode.dev1Sep 6