Weekly Devlog 5: Tile Rotation and Sizehttps://www.youtube.com/watch?v=ckph0_erF5I A lot of this week was spent refactoring code and optimizing performance, but I also added basic Tile Rotation and Size. For this I added a custom TileRotaOct 4 · 4 min readatangames.hashnode.dev
Weekly Devlog 4: Placement and Inventoryhttps://www.youtube.com/watch?v=GT40_bQMpsQ I worked on a minecraft inspired way to place the tiles, using a inventory. Progress has been slow due to some unexpected bugs and a lot of work spend on oSep 27 · 2 min readatangames.hashnode.dev
Weekly Devlog 3: Grid Based Builderhttps://www.youtube.com/watch?v=xcTAsyx5JxA I started implementing the Lego style builder, the player can drag tiles together in order to connect them. The implementation uses the Unity Job system foSep 20 · 3 min readatangames.hashnode.dev
Weekly Devlog 2: Lightning, Clouds and Effectshttps://www.youtube.com/watch?v=1xvAbLunLTc In order to make the game feel better and have a proper test environment, I worked on some systems that improve the overall game feel. I worked on: Clouds1Sep 13 · 8 min readatangames.hashnode.dev
Weekly Devlog 1: Unity Physics Based Movementhttps://www.youtube.com/watch?v=RPi-Gi9VhmM For my new project I require a very stable and versatile physics based Movement, that I implemented this week. I'm using the default Unity physics Engine P1Sep 6 · 6 min readatangames.hashnode.dev