Two-Pass Word Matching: Making Song-Title Feedback ConsistentA title-guessing puzzle becomes useful when a wrong answer gives the player a next step. “Wrong song” ends the conversation. Word-level feedback can instead say: keep this word, move that one, and stoOct 14 · 3 min readspellingbeesolver.hashnode.dev
Putting Safety Checks Around an Asynchronous Image JobA photo styling job has several useful checkpoints: the input is ready, the generation provider has accepted the request, a usable image has arrived, and the result has passed its own safety check. KeOct 13 · 5 min readspellingbeesolver.hashnode.dev
Inside a browser-side SVG tracing pipelineTracing an image into SVG involves several different jobs: decoding a file, grouping its colors, finding shapes, fitting paths, and presenting a result someone can inspect. WebAssembly handles the traOct 12 · 5 min readspellingbeesolver.hashnode.dev
Inside Krillion Answers: Complete Saved Pools and Exact ScoresI built Krillion Answers to make saved official game data easy to explore. It is my free, independent companion for the Krillion word-and-knowledge game. You can browse answers, choose a prompt, and cOct 11 · 3 min readspellingbeesolver.hashnode.dev
Filtering Seven-Letter Word Puzzles with JavaScript BitsetsA seven-letter word puzzle can be described as a small set of constraints. A candidate must contain at least four letters, include a required center letter, and use only the supplied letters. RepeatedOct 8 · 5 min readspellingbeesolver.hashnode.dev