Motion Capture Editor sharing insights on mocap, animation, and digital characters
Hyderabad, IndiaJoined March 2026
About
I’m a Motion Capture Editor at Apple Arts Studios, working with motion capture technology to transform real performances into digital characters. I’m interested in animation workflows, MetaHuman, and real-time pipelines using Unreal Engine. Through this blog, I share insights, experiences, and behind-the-scenes knowledge from motion capture projects.