DG
Hi Adam, Honestly, it came from observation more than theory. After building SMRITI, skills were changing almost daily — each iteration adding a few lines here, a new step there. Token usage kept climbing because every invocation loads the full skill file. At the same time, skills that grew too fast became harder to reason about. We looked at where all the existing skills actually landed and 100–110 was the natural sweet spot — tight enough to keep costs predictable, generous enough that nothing needed an emergency rewrite. So we just drew the line there. Thanks Deepak