The DX we wanted for tapflow setup: a host-ready Mac in one commandtapflow streams iOS simulators and Android emulators into a browser, so a whole team can test an app without installing anything. The simulators run on a Mac that hosts the tapflow agent, and that Mac1Jun 17 · 5 min readtapflow.hashnode.dev
We switched simulator streaming to H.264 and it felt worse. Here's how we fixed the latency.In an earlier post I described how tapflow streams iOS simulators to the browser: pull frames off the simulator's IOSurface, JPEG-encode them on the Mac, push them over WebSocket at ~30fps. JPEG has o1Jun 10 · 8 min readtapflow.hashnode.dev
Giving an LLM Eyes and Hands on a Mobile SimulatorMobile QA has a scaling problem. Unit tests and API tests run in CI automatically. But the thing that actually matters to most users — does tapping this button do the right thing, does this screen loo2May 31 · 7 min readtapflow.hashnode.dev
tapflow v0.3.x: Deeplinks, Keyboard Shortcuts, Screenshot API, and an Experimental MCP Servertapflow started as a simple idea: stream iOS simulators and Android emulators to the browser so anyone on the team can do mobile QA without touching Xcode or Android Studio. v0.2.x got the core workin2May 29 · 5 min readtapflow.hashnode.dev
Your whole team can now run mobile QA from the browser. Here's how we built it.If you work on a mobile product, you've probably seen this. Physical devices are never enough. Covering every OS version is even harder — iOS doesn't support downgrading, so maintaining a range of ver2May 28 · 5 min readtapflow.hashnode.dev