GBGenerate Buildingeneratebuild.hashnode.dev·Sep 28 · 5 min readModel a Mountain Town Site in 3D: CityEngine, Halfmaps, Shapezo, Meshy, and Site3DThe site and the test I wanted to test a small resort-town civic project on a steep site with a school, a creek bridge, cabins, and a ski lodge campus. The design needed a public path that worked in w00
GBGenerate Buildingeneratebuild.hashnode.dev·Sep 22 · 4 min readHow I Track Terrain, AI Context, Massing, and CAD Decisions Across Five 3D ToolsThe difficult part of a multi-tool model is rarely opening the next file. It is remembering what the previous file was allowed to mean. I use TopoExport, Shapezo, Archshaper, site3d, and MicroStation 00
GBGenerate Buildingeneratebuild.hashnode.dev·Sep 17 · 4 min readHow I Version Object Site Infrastructure Building and City Models Across Five 3D ToolsThe files in a 3D workflow usually fail long before they disappear. They fail when someone opens a model months later and cannot answer where it came from, what it includes, or whether it is safe to r00
GBGenerate Buildingeneratebuild.hashnode.dev·Sep 15 · 4 min readHow I Keep MicroStation, Tripo3D, CityEngine, Shapezo, and Archshaper Outputs TraceableI can usually recover a missing file. Recovering the meaning of a file is harder. In a workflow that crosses MicroStation, Tripo3D, CityEngine, Shapezo, and Archshaper, I keep provenance beside every 00
GBGenerate Buildingeneratebuild.hashnode.dev·Sep 10 · 4 min readBuilding a Traceable Map to City Model Workflow with Shapezo and Four Complementary ToolsWhen I assemble a 3D workflow, I care less about making one impressive render and more about being able to answer a later question: where did this geometry come from? CADMapper, OpenRoads, Cityweft, S00