GBGenerate Buildingeneratebuild.hashnode.dev·2d ago · 5 min readDesigning a Mountain and Waterbody 3D Reconstruction SystemDefine the output before the pipeline I do not start a reconstruction pipeline with the assumption that every source must become a high-detail 3D asset. I first define what the resulting environment n00
GBGenerate Buildingeneratebuild.hashnode.dev·3d ago · 5 min readSimulation Environment Architecture for Traffic and Emergency ResponseStart with a bounded operational problem I avoid building a city-scale simulation environment until I can describe the operational problem in a few lines. A hazardous-material incident may require fre00