JJindata-generation.hashnode.dev·2d ago · 3 min readBuilding a Reusable WebGPU & Rust Engine: Part 1 — Windowing & Pipeline ArchitectureBuilding a modular render engine or simulator template requires a clean separation between CPU-bound application logic and GPU-driven rendering pipelines. In this post, I will track the process of bui00
JJindata-generation.hashnode.dev·Sep 25 · 2 min readWhy Vision Models Fail on Glass: A Synthetic Benchmark for Transparent ObjectsTransparent objects like glass, acrylic, and water are the ultimate blind spots for modern Computer Vision models. Whether you are training Depth Estimation, 3D Reconstruction (NeRFs/3DGS), Segment An00