LLizainheyaries.hashnode.dev·Aug 5 · 17 min readTwo players, one keyboard: the multiplayer a phone cannot runSomewhere in your game there is a line that reads Player 1: WASD. Player 2: arrow keys. It is the cheapest multiplayer anyone has ever shipped — no server, no netcode, no accounts, no matchmaking, no 00
LLizainheyaries.hashnode.dev·Aug 4 · 22 min readWhy your browser game is unplayable on a phoneThere is a specific way a web game fails that almost never shows up in a bug report, because the person who hit it did not think of it as a bug. They opened your game on a phone, tapped where the page00
LLizainheyaries.hashnode.dev·Aug 3 · 12 min readWhy players leave before your game startsYour game is listed on a portal. The page gets visits. The play count does not move. It is tempting to read that as a verdict on the game — but nobody who left ever played it. Whatever they rejected, 00
LLizainheyaries.hashnode.dev·Jul 31 · 14 min readWhy your browser game loads to a black screenHere is a failure that almost nobody catches before shipping, because it does not look like a failure from the inside. Your game works perfectly on your machine. Every file returns 200. There is not a00