Project Boon - Devlog #42 - Weapon functionality, doors, teleports & bounce pads
Nov 21, 2021 · 1 min read · I've been experimenting a lot with Animation Blueprints and I decided that for weapons, Paper2D and flipbooks are pretty awesome. So instead of using quads with single bones (skeletal meshes) like I wanted, I'll keep the system I had previously with ...
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