Designing Memory for My Bytecode VMThis is part of an ongoing project. A programming game where getting better at the game means getting better at real coding. Background here: Learning Coding Like a Board Game. When creating my byteco1Aug 11 · 3 min readmathijs-frank.hashnode.dev
Why my compiler won't optimize for youThis is part of an ongoing project. A programming game where getting better at the game means getting better at real coding. Background here: Learning Coding Like a Board Game. For my game I will crea1Jul 22 · 5 min readmathijs-frank.hashnode.dev
Rediscovering the three types of assembly instructionsThis is part of an ongoing project. A programming game where getting better at the game means getting better at real coding. Background here: Learning Coding Like a Board Game. As I was designing inst1Jul 15 · 3 min readmathijs-frank.hashnode.dev
The cost of an instructionThis is part of an ongoing project. A programming game where getting better at the game means getting better at real coding. Background here: Learning Coding Like a Board Game. One of the main goals o1Jul 15 · 3 min readmathijs-frank.hashnode.dev
Why I chose a bytecode VM instead of an AST walking interpreterThis is part of an ongoing project. A programming game where getting better at the game means getting better at real coding. Background here: Learning Coding Like a Board Game. In order to program the1Jul 13 · 2 min readmathijs-frank.hashnode.dev