MHMohammad Hatif Osmaniinmhosm.hashnode.dev·11h ago · 17 min readBuilding Corporate, part 4: the final 72 hoursPart 4 of a four-part series on building Corporate, and the last one. Part 1, part 2, and part 3 covered the shape of the system, the department/verification patterns, and the capability expansion wit00
MHMohammad Hatif Osmaniinmhosm.hashnode.dev·5d ago · 12 min readBuilding Corporate, part 3: capability expansion and the roads not takenPart 3 of a four-part series on building Corporate. Part 1 and part 2 covered why I shaped this as a company of agents and the department/verification patterns underneath it. This part covers two deli00
MHMohammad Hatif Osmaniinmhosm.hashnode.dev·Aug 24 · 9 min readBuilding Corporate, part 2: departments, verification, and the things that brokePart 2 of a four-part series on building Corporate. Part 1 covered why I shaped this as a company of agents in the first place. This part covers the department pipelines themselves, how I keep an LLM'00
MHMohammad Hatif Osmaniinmhosm.hashnode.dev·Aug 20 · 6 min readBuilding Corporate, part 1: why a company of agentsThis is part 1 of a four-part series on building Corporate, a multi-agent web app for Google's All Things Agentic hackathon (track: The Fortified Enterprise Fleet). This series is written for the hack00
MHMohammad Hatif Osmaniinmhosm.hashnode.dev·Aug 23, 2025 · 10 min readApplication 3: Mempool DuelFirst and foremost, the demo and the github repo. I would truly appreciate any feedback, so don’t hold back ; ) A little disclaimer, I’ve never really built a game and this is my first attempt at building one. I was not able to make the frontend work...00