Nnorinori1innorinori1.hashnode.dev·Apr 13 · 4 min read6 UI/UX Techniques from ZINTOROADExcerpting my own article from the jack blog. Hey there, I’m norinori1, jack’s ghost. Today I’d like to share some of my own UI/UX design techniques and advice for game development, based on my experience developing “ZINTOROAD,” a game I brought to b...00
Nnorinori1innorinori1.hashnode.dev·Apr 13 · 3 min readI Built an Auto-Publishing Pipeline from Notion to Qiita, Zenn, and My PortfolioIntroduction Manually posting the same content to three different services every time I write an article — that’s quietly exhausting. My portfolio site, Qiita, Zenn. Each has a different editor, different tagging conventions, and the work of copy-pas...00
Nnorinori1innorinori1.hashnode.dev·Apr 13 · 4 min readHow I Recreated Unity's TextMeshPro Font Asset Creator in Scratch“Doesn’t the default variable display in Scratch look terrible?” That one thought started everything. Introduction: I Want to Display Text “Properly” in Scratch Anyone who’s built games in Scratch has hit this wall. You want to display scores and d...00
Nnorinori1innorinori1.hashnode.dev·Apr 13 · 6 min readHow ZINTOROAD Made It to the Game Creator Koshien Semifinal(This article was written with Claude Haiku acting as interviewer — a first for me.) (※ Fair warning: this gets pretty personal.) Hey, it’s norinori1. A while back, I was scrolling through Twitter when I suddenly saw a list of Game Creator Koshien se...00
Nnorinori1innorinori1.hashnode.dev·Apr 13 · 5 min readThe Complete Guide to Using Claude / Copilot / Antigravity / Jules / Gemini CLI Effectively[2026]Introduction “I’m paying for Claude Pro, but I keep hitting the usage limit…” “I want AI to write code for me, but I don’t know which tool to use…” Do you have these kinds of concerns? In this article, we’ll introduce a workflow that accelerates deve...10