A… Development Gallery? On this internet?You may have noticed a flurry of activity around the site the last couple of months. Or maybe not, it’s not like this was the most active place on earth, but there has been a flurry of activity with a full site redesign that’s bringing with it a hand...Jul 23, 2025 · 2 min readtrentpolack.hashnode.dev
Working with Git (for Games and… In General)“Git is great. It is also the source of pain and will steal your soul.” — This. Right here. Right now. When I started the now-defunct Steel Hunters (RIP), I wrestled with how to best handle version control for the project. Managing Unreal Engine is ...Jul 16, 2025 · 12 min readtrentpolack.hashnode.dev
How I Started Programming (Part TWO of Two)Part one of this origin story can be found here. The University of Michigan About halfway through my senior year of High School — where I only had to go to school for a half a day as the other half was considered eligible for “extracurricular work” (...Jun 27, 2025 · 23 min readtrentpolack.hashnode.dev
How I Started Programming (Part One of Two)Doing a merge of a major version change in Epic’s Unreal Engine codebase — especially one where every source file has its copyright data change from 2017 to 2018 (which is, for some reason, a confusing thing to Git) — is somewhat of a time-consuming ...Jun 27, 2025 · 15 min readtrentpolack.hashnode.dev
A Guide to Systems-Based Game DevelopmentThis article was originally published on VentureBeat. In my senior year at the University of Michigan, one of my roommates and I had a nightly tradition: playing NCAA Football 2005 (it was 2007). We played every night because we were constantly learn...Jun 27, 2025 · 14 min readtrentpolack.hashnode.dev