shipping vibe coded stuff to production here - built 29 HTML5 games in a month using AI, all deployed on itch.io. for simple standalone projects with clear boundaries it's genuinely faster.
but the real lesson came when scaling one game into 50+ interconnected systems. vibe coding breaks down there. the model generates plausible code that passes tests but doesn't understand implicit contracts between systems.
my rule: vibe code the leaf nodes, hand-write the architecture. let AI generate components and tests, but the wiring between systems needs a human who understands why things are the way they are.
on review: treat AI PRs like code from a new hire. reads clean but check assumptions hard. Priya's 'confident intern' framing is spot on.