
How I found register spills in the main loop, fixed them, and got a 1.42x end-to-end speedup on an L4
C++/CUDA Engineer · LLM Inference & Systems
C++/CUDA engineer building LLM inference and GPU code from scratch: verbum.cpp, Lattice, RAAG. 2 CUDA PRs merged into llama.cpp. I write about inference, GPU performance, and measuring things honestly.
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