Building an Endless Runner Game with Three.js, Mixamo, Vite, And PlanetScale - Part Two (The Running Scene)
This is the second article in a series titled "Building an Endless Runner Game with Threejs, Mixamo, Netlify, and PlanetScale."
This tutorial series is divided into the following five sections:
Initial Setup
The running scene
Main Menu Scene
The ...
kingdavvid.hashnode.dev48 min read
i have read here,
kingdavvid.hashnode.dev/building-an-endless-runne…
your idea number 1, "The player and camera are moved forward while new objects are spawned in the game world ahead of them. As the player and camera pass these objects, they are removed from the screen to conserve system memory. This process ensures that there is always a new objects in front of the player and camera and none are left behind."
and i think about 1 game like metaverse. Hope you will make game has 1 map (like metaverse). Many thanks