USunity source codeinunitysourcecode.hashnode.dev·1d ago · 7 min readBuilding Physics-Based Board Games in Unity: A Practical Guide to Carrom-Style MechanicsBoard games look simple on the surface. A flat playing surface, a few pieces, and some straightforward rules. But the moment you try to recreate a game like carrom in a real-time engine, you run into 00
USunity source codeinunitysourcecode.hashnode.dev·2d ago · 8 min readTower Defense Architecture in Unity: How to Structure Grid Placement, Pathing, and Wave SystemsTower defense is one of the most forgiving genres to learn game architecture from, and one of the least forgiving to actually ship well. The rules are simple enough to explain to a five-year-old — pla00
BLBY Linlby910722.hashnode.dev·2d ago · 3 min readWhy HSB Sliders Work So Well for a Color Memory GameColor memory feels simple until you try to reproduce a color without a swatch in front of you. A cartoon character may be instantly recognizable, yet the exact hue, saturation, and brightness are surp00
YHYunCheng Hong (一叶知秋)insorwiki-builder-notes.hashnode.dev·3d ago · 5 min readDesigning a Data Trust Model for a Community-Driven Game WikiMost community game wikis do not fail because nobody is willing to write. They fail because readers cannot tell what is confirmed, what is regional, and what may already be outdated. This problem beca00
YAYet Another Developersinyet-another-developers.hashnode.dev·3d ago · 4 min readHow I Shipped a Full-Screen Two-Player Android Game in 577 KBDisclosure: Claude was used as a coding assistant during development, and AI assistance was used to draft this article. I reviewed and edited the technical details against the shipped source. I want00
USunity source codeinunitysourcecode.hashnode.dev·5d ago · 11 min readHow Indie Developers Are Shipping Mobile Games in Weeks Instead of MonthsAsk any indie developer who has shipped more than one mobile game what surprised them most about the process, and you'll rarely hear "the coding was harder than I expected." You'll hear about how long00
AZAliaksei Zelianouskiinhiper2d.hashnode.dev·6d ago · 25 min readHow to make LLMs play conversational gamesThis article is a result of almost 2 years of experimenting. Yeah, it took me some... It will be in two parts: this one a bit on the technical side, and then more philosophical one about AI capability02C
SShawGamesinshawgames.hashnode.dev·6d ago · 10 min readI built an unblocked games site with 250 games on my own CDN. Here is what brokeThe original plan sounded straightforward: Build the frontend with Next.js Export it as a static site Store game files in Cloudflare R2 Serve them through a custom CDN domain Deploy the frontend 00
USunity source codeinunitysourcecode.hashnode.dev·Jul 31 · 12 min readPush Notifications in Unity: A Developer's Guide to Getting Players BackThe Problem: Players Forget You Exist If you've shipped a mobile game before, you already know the pattern. Install numbers look fine. First-session engagement looks fine. Then you check your Day 7 re00
VAVoor AIinvoorai.hashnode.dev·Jul 28 · 3 min readHow to Create a Sprite Sheet With AI Using a Frame ContractThe reliable way to create a sprite sheet with AI is to define the sheet as data before asking for pixels. Fix the cell size, frame count, baseline, motion order, palette, and background treatment. Ge00