To paraphrase Conway's law, most companies will ship the developer experience of their org charts. And yet org charts are rarely designed with the user in mind. Consider the journey of a typical developer-user: You hear about a tool from either direc...
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unblgamesg
Really like the “radiating circles” model. It reminds me of games like town of salem, where the core mechanics matter, but the overall experience also depends heavily on onboarding, communication, and the community around the game.