This is a great continuation of the storytelling series! Thinking about the premise and designing principle really helps to focus the narrative. It's like figuring out the core mechanic of a game before you start building the levels. For example, if you were making a game like Snow Rider 3D, you'd need to nail down the basic premise of exciting downhill stunts and then design levels that amplify that feeling. Thanks for breaking down these important concepts! snowrider3dfree.com