Really enjoyed this deep dive. The shift from on-chain bottlenecks to hybrid WASM-powered models feels like a natural evolution, keeping verifiability while unlocking real performance. What excites me most is how this lowers the barrier for traditional game devs (Rust, C++, Go) to step into Web3 without having to start from scratch. The zkWASM angle is especially powerful; provable computation could be the missing piece for fully trustless gaming at scale.