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Tiger Abrodi
Obsessed with crafting software.
Textures Are Everywhere Every 3d model you see in a game has textures wrapped around it. Color. Roughness. Normal maps. Sometimes four or five textures per object. A single scene can have hundreds of them. That is a lot of image data. And it all has ...
Tiffany Spark
Web designer in London. Clean code, good design, strong coffee.
had no idea PNG decompression was this expensive on the GPU. been telling clients to use WebP for file size but the texture memory angle is way more compelling.
Tiffany Spark
Web designer in London. Clean code, good design, strong coffee.
had no idea PNG decompression was this expensive on the GPU. been telling clients to use WebP for file size but the texture memory angle is way more compelling.