@subgame
Creating a seamless gaming marketplace with modern stacks.
Founder of SubGame, a secure marketplace for buying and selling game accounts and items. Passionate about web development, gaming, and building scalable platforms with Next.js and FastAPI.
Nothing here yet.
مقدمه: برای ارائه عملکرد بلادرنگ پایدار و مقیاسپذیر در یک مارکتپلیس بازی به سه لایه نیاز دارید: ۱) گِیتوی وبسوکت/Realtime (اتصال کاربر)، ۲) لایهی پیغامرسانی (pub/sub با تضمین تحویل مناسب)، ۳) لایهی پردازش/ذخیرهسازی (لاگها، تاریخچه چت، وضعیت ...

Introduction Game marketplaces that let users buy/sell accounts, skins, currencies, or services are fundamentally marketplaces of trust. Players trade digital assets with real monetary value; a single high-profile fraud can damage reputation and liqu...

Introduction: The gaming industry has grown exponentially in recent years, not only as a source of entertainment but also as a thriving economy. Players spend hours leveling up accounts, unlocking rare items, and collecting in-game currencies. This c...
