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Yeah I'm working with the ChartJS right now, but I don't think it's an exact match. I would need to paint the background and always make sure they fit into one of the 3 colors, but I'm not sure how that's done.
@emilmoe d3 is to much overhead i guess ? do the lines between the dots have to act like a Bézier curve ? does it have to be interactive ? because if not i think you could render a plain svg instead of using a canvas ? depends on the interaction ofc but if you use react or angular or any other client side rendering engine it could be rather easy.
I don't think interactions are needed, maybe hover. If you know where I can read about how to render it in SVG I would like to give it a read, if isn't too much work to do.
@emilmoe tbh I would export it from an PSD and than play around with the coordinates inside of the SVG tag to create paths developer.mozilla.org/en/docs/Web/SVG/Tutorial/Pa… and play around with those by hand to get a feel for the needed algorithms to generate those coordinates to render custom tags and than build the hover effects https://css-tricks.com/using-svg/ but I'm not really a frontend-dev so maybe you should create an invite so you could get a zero code implementation instead of using my prototyping approach :)
Yeah that might be an idea :)