It’s my aspiration to become a game developer; and right now there are so many options in terms of game engines, games that are open source. It would be nice to have a curation of the same, here; for people like me.
It depends, if you want an engine that you can use to do 2d with/without parallax effect, 3d with a lot of community behind then Unity would be a great idea 'cause you can export your game for Android, iOS, MacOS, Windows, Playstation and Xbox. The bad thing about it is that for publishing (just publishing) you need to pay for a license. Otherwise Unreal is a great tool too, as I understand how they charge now is that when you start selling more than a specific number of copies they start charging you with a % of every copy you sell
Unity 3D is a good place to start. Even the free version is very capable and there are loads of freely available sample projects to get you started.
Anagram solvers are a great way to pass the time and challenge your brain. It's a fun way to practice your problem solving skills and test your knowledge of words. Plus, it's a great way to keep your mind sharp and stay entertained. Give it a try in your spare time and see how you do!
Marco Alka
Software Engineer, Technical Consultant & Mentor
Hi there!
Developing a game is great fun, it teaches you lots of stuff and you can give the result away to friends. But in today's world, there are many types of games and many clients they run on. So in order to give you any advice at all, please answer the following questions:
If you answer those questions, we might be able to help you choose a game engine to get you started easily :)
While you wait for an answer (after you edited your question), I suggest reading some game programming patterns