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@chilimatic but surely some languages are easier to work with than others no?
@hipkiss there are usecases and parameters :) it's all about scale, taste and money in the end :) the field matters as well :) as a webstartup you probably go for node, ruby, php or python if you are a data plattform like mobfox or firstbird or emarsys you probably use scala or java if you are building datadriven lowlevel systems or anything where the GC gets in you way you probably take c++ or c.... if you're going for concurrent statless services you probably use erlang and than there are deployment systems often written in java,ruby or python. there are usecases and parameters :) game engines in c# and drivers in C :) or for example rust is written in ocamel :)
@chilimatic What about for RTC?
@hipkiss91 I don't know RTC what does the acronym stand for ? i only find "real time clocks" :)
@chilimatic lol. Apologies. RTC = Real Time Communications. (webRTC specifically in this case).
@hipkiss ahh i see :) well mobile companies use erlang but other than that i have no real knowledge. i guess it's a certain protocol with several buffers and something that reduces jitter. so i would go for c++ or java or maybe go for the server cimplementation the client can be agnostic i guess but i am just guessing and would have to read up on it. real time stream processing done properly is a rather complex topic to me :D