I break things till they make sense. Then I write about it.
An engineer with a curious mind and a love for systems that go beyond the surface.I enjoy exploring how things work under the hood — whether it's rendering pixels, routing audio, or handling low-level protocols. My work spans across game development, system programming, and occasionally web tech when the problem is worth solving. I’m driven by the desire to build things that are fast, efficient, and just a bit unconventional. This blog is my space to document experiments, challenges, and the weirdly satisfying bugs that teach you more than tutorials ever could. Outside of tech, I enjoy observing how people use technology, and occasionally breaking things just to fix them better.
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Good stuff!! Waiting for what you'll be able to do with modern tools like Unity, Godot or UE5
Priyanka Sharma
Impressive 👍🏻