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Duane Nielsen
Obsessed with RL
I was building a navigation agent with a 128-beam LIDAR scanner and FPS-style movement controls - think WASD movement with strafing and rotation. The setup seemed straightforward: navigate through a level filled with obstacles, with progress measured...
Aditi V
Explaining AI with a creative twist!
This is such an interesting topic and an insightful article!! The outcomes of the experiment - paralysed agent or the spinning agent, must've felt funny yet frustrating 😭Overall the obstacle avoidance concept feels very fascinating!!
Thanks Aditi. Appreciate the comment. Stay tuned as a I have a radically different approach to the reward design in an upcoming article!
Aditi V
Explaining AI with a creative twist!
This is such an interesting topic and an insightful article!! The outcomes of the experiment - paralysed agent or the spinning agent, must've felt funny yet frustrating 😭Overall the obstacle avoidance concept feels very fascinating!!