MMaverickinjyanshu.hashnode.dev·1d ago · 7 min readMediator PatternThe Mediator Pattern is a behavioral design pattern that centralizes communication between objects. Instead of objects talking to each other directly (which creates a tangled web of dependencies), the00
MMaverickinjyanshu.hashnode.dev·5d ago · 9 min readIterator PatternThe Iterator Pattern is a behavioral design pattern that provides a way to access elements of a collection sequentially without exposing its underlying representation. It decouples the traversal logic00
MMaverickinjyanshu.hashnode.dev·5d ago · 12 min readInterpreter PatternThe Interpreter Pattern is a behavioral design pattern that defines a grammatical representation for a language and provides an interpreter to evaluate sentences in that language. It's particularly us00
MMaverickinjyanshu.hashnode.dev·5d ago · 10 min readCommand PatternThe Command Pattern is a behavioral design pattern that encapsulates a request as an object. This lets you parameterize actions, queue or log requests, and support undo/redo operations. It turns "do t00
MMaverickinjyanshu.hashnode.dev·6d ago · 11 min readFacade Design PatternThe Facade Pattern is a structural design pattern that provides a simplified, unified interface to a complex subsystem. Think of it as the "front desk" of a hotel—instead of dealing with housekeeping,00
MMaverickinjyanshu.hashnode.dev·6d ago · 9 min readAdapter PatternThe Adapter Pattern is a structural design pattern that acts as a bridge between two incompatible interfaces. Think of it as a universal power adapter for your code—it allows classes with incompatible00
MMaverickinjyanshu.hashnode.dev·6d ago · 12 min readComposite Design PatternThe Composite Pattern is a structural design pattern that lets you compose objects into tree structures to represent part-whole hierarchies. It allows clients to treat individual objects and compositi00
MMaverickinjyanshu.hashnode.dev·6d ago · 10 min readBridge Design PatternThe Bridge Pattern is a structural design pattern that decouples an abstraction from its implementation, allowing both to vary independently. Think of it as building a bridge between two hierarchies—o00
MMaverickinjyanshu.hashnode.dev·6d ago · 7 min readFlyweight PatternThe Flyweight Pattern is a structural design pattern that minimizes memory usage by sharing common parts of objects instead of storing them separately. It separates intrinsic state (shared, immutable 00
MMaverickinjyanshu.hashnode.dev·Jun 8 · 18 min readState Design PatternThe State Design Pattern is a behavioral design pattern that allows an object to alter its behavior when its internal state changes. The object will appear to change its class, making it seem like the00