KSKalpick Sharmainkalpicksharma.hashnode.dev·Jul 5 · 3 min readAI-Powered Design Systems: Beyond Component GenerationWhen people talk about AI in design, the conversation usually starts with generating screens. "Create an image (PROMPT)" "Create a dashboard." "Generate a landing page." "Design a mobile app." Those d00
CSColin Samplerinpingeo.hashnode.dev·Jul 2 · 5 min readPingeo #2 - First Steps With CLIIntroduction Everything starts in project's root directory. User select empty folder where Pingeo starts to live and is at your service. This post starts from couple Gherkin scenarios that clarifies00
MMaverickinjyanshu.hashnode.dev·Jun 22 · 7 min readMediator PatternThe Mediator Pattern is a behavioral design pattern that centralizes communication between objects. Instead of objects talking to each other directly (which creates a tangled web of dependencies), the00
VPVineeth Pawarinfreecodecamp.org·Jun 22 · 14 min readHow to Build a Scalable Design System in a MonorepoWhen you hear "Scalable Design System with a Monorepo Ecosystem" it might sound like a bunch of jargon glued together. Let's simplify: Design system: the building blocks of your product (buttons, inp00
SAShahzad Ali Ahmadinshahzadahmad.dev·Jun 20 · 6 min readUnderstanding Kubernetes Design PatternsOne of the biggest realizations I had while preparing for and passing the Certified Kubernetes Application Developer (CKAD) exam was this: Deploying containers is easy. Designing cloud-native applicat00
MMaverickinjyanshu.hashnode.dev·Jun 19 · 9 min readIterator PatternThe Iterator Pattern is a behavioral design pattern that provides a way to access elements of a collection sequentially without exposing its underlying representation. It decouples the traversal logic00
JVJason Vertreesinjvertrees.hashnode.dev·Jun 18 · 10 min readDesigning In-App HelpThis issue is about how a product explains itself to the people using it — the in-app help that tells someone what a page is for, what they can do on it, and what its unfamiliar terms mean. The conven00
MMaverickinjyanshu.hashnode.dev·Jun 18 · 9 min readAdapter PatternThe Adapter Pattern is a structural design pattern that acts as a bridge between two incompatible interfaces. Think of it as a universal power adapter for your code—it allows classes with incompatible00
GCGavin Cliveingavinclive.hashnode.dev·Jun 14 · 11 min readYou Don't Need a Design System. You Need a Constraint System.A product can have a design system and still feel inconsistent. The buttons come from the same package. The colors exist in the same token file. The Figma library looks tidy. The component docs are we00
DDimonindimonb19a.hashnode.dev·Jun 12 · 11 min readThe three physics of UI: glass, flat, and retroEvery design system I've used has a theme switcher. Dark mode, light mode, maybe an accent color. And after you've swapped every color in the palette, all of your themes still behave like the same mat00