FFarzon Lotfi路May 2Testing HLSL with the LLVM Offload Test Suite in WSL 2Test HLSL GPU workloads using the LLVM Offload Test Suite via the DirectX 12 WSL2 bridge.3 min read路codeblog.farzon.org
FFarzon Lotfi路May 1Standardizing HLSL: Bringing the Clang Era to EcmaHLSL moves toward a formal, vendor-neutral standard under Ecma TC57鈥攂oosting portability, consistency, and cross-platform shader development.3 min read路codeblog.farzon.org
FFarzon Lotfi路May 2Bringing HLSL Support to Clangd: The HLSL teams first GSoC projectHLSL's first GSoC project aims to add Clangd support improving IDE features like autocomplete & navigation for shader devs in graphics workflows.2 min read路codeblog.farzon.org
MMd Maruf Howlader路Sep 17, 2024Understanding the Concept of Shaders in Unity: A Step-by-Step Guide to Creating a Custom Color Blend ShaderLearn the fundamentals of shaders in Unity and create a custom color blend shader with a simple step-by-step guide. Perfect for developers looking to improv10 min read路marufhow.hashnode.dev
Rritiksharmaaa路Jul 29, 2024Streaming Protocols and Chunking ExplainedAn overview of video streaming protocols and chunking mechanisms, from HLS and DASH to RTMP and ABR, to ensure seamless media delivery12 min read路ritiksharmaaa.in
LLukas路Aug 24, 2023馃敯 ShaderGraph can bloat your shaders, and here is whenExplore Unity's HDRP ShaderGraph's impact on shader efficiency. Learn how certain nodes can generate redundant code with code samples & ISA disassembly.11 min read路justlukass.hashnode.dev