Oct 12, 2025 · 2 min read · By the book's definition: Clients should not be forced to depend upon interfaces that they do not use. But what does it mean? 🤔Let's clarify key terms. 'Client' refers to the class or interface that implements another, broader interface. 'Should n...
Join discussionMay 25, 2025 · 1 min read · SOLID Principles | Interface Segregation Principle ISP ( Interface Segregation principle )Many client specific interface are better than one general purpose interface, client should not be forced to implement methods they don’t need. Like if the chil...
Join discussionMar 24, 2025 · 3 min read · In software development, designing scalable, maintainable, and efficient applications is crucial. This is where SOLID principles come into play. Just as an architect follows fundamental design rules to build a strong and functional house, developers ...
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Mar 14, 2025 · 5 min read · [38] Introduction The SOLID principles are a set of design principles that aim to make software designs more understandable, flexible, and maintainable. The SOLID acronym stands for: S for Single Responsibility Principle (SRP) O for Open/Closed Pri...
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Feb 9, 2025 · 7 min read · The SOLID design principles are a set of five principles that help developers create software that is easy to use, maintain, and extend. S- Single Responsibility Principle(SRP) O- Open/Closed Principle(OCP) L-Liskov Substitution Principle(LSP) I-...
Join discussionAug 25, 2024 · 3 min read · The Interface Segregation Principle (ISP) is one of the SOLID principles in object-oriented design. It states that a class should not be forced to implement interfaces it doesn't use. Instead, it's better to have multiple, smaller, and more specific ...
Join discussionAug 19, 2024 · 4 min read · In this blog post, we will explore the fourth principle in the SOLID design principles series: the Interface Segregation Principle (ISP). In case you missed the previous posts in this series, you can catch up here: Single Responsibility Principle (S...
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May 3, 2024 · 2 min read · The Interface Segregation Principle (ISP) is one of the SOLID principles of object-oriented design. It suggests that no client should be forced to depend on methods it does not use. In other words, you should design your interfaces in a way that clie...
Join discussionMar 25, 2024 · 3 min read · ↝ This principle states that you have to make fine-grained interfaces that are client-specific. Again, what do we mean by that? Let's break it down. There are two main ideas in its name: Interface and segregation. What is an interface? What do we mea...
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