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Distributed systems force engineers to confront an uncomfortable fact: time is unreliable. On a single machine, time.Now() feels good enough. Across regions, networks, and failure modes, it quickly becomes a source of subtle, expensive bugs. This po...

Imagine a world where "before" and "after" aren't always clear. This isn't a philosophical musing, but a very real problem in distributed systems networks of independent computers that communicate by sending messages. When each computer has its own c...

Why do we need logical clocks? The concept of time is fundamental to our way of thinking about ordering of events in a system. Since physical clocks in a distributed system can drift among each other, it will be very difficult to enforce total orderi...
