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Hey devs! Another day, another blog. In this blog I will be talking about the usage of delegates and dictionaries in game development with a small game system which I have built. This blog will help you to understand Observer Pattern and also about h...

The Observer pattern is a behavioral design pattern that defines a one-to-many relationship between objects. When the state of one object (the subject) changes, all its dependents (the observers) are automatically notified and updated. This pattern p...
