Mar 31 · 12 min read · Making a 2D game with AI is not a single tool decision. It is a pipeline decision. The question is not just which AI can generate a character or write some game logic — it is whether the tools you are
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Mar 31 · 14 min read · The question people ask before they start is almost always the same: do I need to know how to code to make a game? The honest answer is no — but the follow-up question matters more. What do you need i
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Mar 30 · 8 min read · Every 2D game needs art. Characters, backgrounds, objects, animations — the visual layer is not optional. It is the first thing a player sees and the thing that tells them whether your game is worth t
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Mar 27 · 5 min read · This post originally appeared on the Makko AI blog. Your character attacks an enemy standing directly in front of them. Nothing registers. They try to crouch through a gap they are clearly small enou
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Feb 15 · 4 min read · Most people says when you type a URL and press Enter: “The website opens.” But inside your browser a full pipeline runs step by step turning code into pixels. This journey is what we call the pixel pipeline. Lets walk through it visually. High L...
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Jan 14 · 10 min read · Hey wanderers of the underworld. My name is Aditya Gupta (aka MelloHyu), joined by the rest of the brave and occasionally sleep deprived Purgatory team: Dhruv, Yatharth, Lavnish, Joseph, Aarushi, Narendra, Sanjana, Harsheta and Khalid. Together, we b...
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Oct 10, 2025 · 3 min read · A new creative playground has emerged for digital artists and anime lovers.Inspired by the viral pixel canvas wplace.live, the new platform WorldPlace.me takes collaborative pixel art to a new level — adding smarter tools, fairer color freedom, and r...
Join discussionAug 28, 2025 · 3 min read · Pixel art is everywhere - from classic video games to modern indie hits, even NFT collections. Traditionally, creating pixel art takes patience: placing each blocky pixel, choosing a limited palette, and refining details until it “feels right.” But t...
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