@keeyanajones
gaming, live streaming, and development
gaming, live streaming, and application development
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My Goals for 2020: create authentic and lasting brand awareness emphasize my personality and livestream twice a day for 2 hours promote followers ahead of the hard sell sale with features, emotes, emoji, hashtags, tags, and keywords promote in person sales with call to actions to come to see what I'm doing learn how my audience is using these platforms use all my social media accounts to help achieve goals smile, flirt, date more and be social improve ROI by examining current efforts promote user content creation learn if followers are reacting positively without initiation find a mentor
Hi, so using tooltips is kinda sketchy... I mean it depends on different stuff. For example, if you trying to use the bootstrap variety of a tooltip it has some limitations like the type of component (button or link), the version of bootstrap, or if you are trying to add emphasis tag (html) to the tooltip: <button type = "button" class = "btn btn-secondary" data-toggle= "tooltip" data-html= "true" title= "<em>Tooltip</em> <u>with</u> <b>HTML</b>" > My Tooltip with HTML < /button> In addition, the canvas tag has a class attribute but that is a whole other "situation" that depends on if you use css or bootstrap. To add more confusion, the canvas tag also has a style attribute that will allow you to add css directly to the tag but this can get out of hand quickly. I would need to know more about what specifically you want to see to write the code but I will post a snippet on my gist too: <!DOCTYPE html> < html > < head > < meta charset = "utf-8" > < meta http-equiv = "X-UA-Compatible" content = "chrome=1" > < title > Canvas and Tooltip </ title > <!-- Latest compiled and minified CSS Bootstrap 4.3.1 --> < link rel = "stylesheet" href = "https://stackpath.bootstrapcdn.com/bootstrap/4.3.1/css/bootstrap.min.css" integrity = "sha384-ggOyR0iXCbMQv3Xipma34MD+dH/1fQ784/j6cY/iJTQUOhcWr7x9JvoRxT2MZw1T" crossorigin = "anonymous" > </ head > < body > < div class = "wrapper" > < style > body { padding-top : 50px ; overflow : hidden; } .starter-template { padding : 5px 5px ; text-align : center; } </ style > < div class = "container" > < div class = "starter-template" > < p class = "lead" > Canvas </ p > <!-- Just an example see more at https://getbootstrap.com/docs/4.3/components/tooltips/ --> < a href = "#" data-toggle = "tooltip" title = "Some tooltip text!" > < canvas id = "myCanvas" height = "150" width = "150" style = "border-style:solid;border:1px 1px 1px 1px;" > < script > // canvas var canvas = document .getElementById( "myCanvas" ); var ctx = canvas.getContext( "2d" ); function Circle ( x,y,dx,dy,radius ) { this .x = x; this .y = y; this .dx = dx; this .dy = dy; this .radius = radius; this .draw = function ( ) { ctx.beginPath(); ctx.arc( this .x, this .y, this .radius, 0 , 2 * Math .PI, false ); ctx.strokeStyle = "#000000" ; ctx.stroke(); ctx.fillStyle = "#FF0000" ; ctx.fill(); }; this .update = function ( ) { if ( this .x + this .radius > 150 || this .x - this .radius < 0 ) { this .dx = - this .dx; } if ( this .y + this .radius > 150 || this .y - this .radius < 0 ) { this .dy = - this .dy; } this .x += this .dx; this .y += this .dy; this .draw(); }; } var circleArray = []; for ( var i = 0 ; i < 25 ; i++){ var radius = 5 ; var x = Math .random() * ( 150 - radius * 2 ) + radius; var y = Math .random() * ( 150 - radius * 2 ) + radius; var dx = ( Math .random() - 0.5 ); var dy = ( Math .random() - 0.5 ); circleArray.push( new Circle(x, y, dy, dx, radius)); } function animate ( ) { requestAnimationFrame(animate); ctx.clearRect( 0 , 0 , 150 , 150 ); for ( var i = 0 ; i < circleArray.length; i++){ circleArray[i].update(); } circle.update(); } animate(); </ script > </ canvas > </ a > <!-- Generated markup by the plugin --> < div class = "tooltip bs-tooltip-top" role = "tooltip" > < div class = "arrow" > </ div > < div class = "tooltip-inner" > Some tooltip text! </ div > </ div > </ div > </ div > <!-- /.container --> <!-- jQuery library --> <!-- jQuery first, then Popper.js, then Bootstrap JS --> < script src = "https://code.jquery.com/jquery-3.3.1.slim.min.js" integrity = "sha384-q8i/X+965DzO0rT7abK41JStQIAqVgRVzpbzo5smXKp4YfRvH+8abtTE1Pi6jizo" crossorigin = "anonymous" > </ script > < script src = "https://cdnjs.cloudflare.com/ajax/libs/popper.js/1.14.7/umd/popper.min.js" integrity = "sha384-UO2eT0CpHqdSJQ6hJty5KVphtPhzWj9WO1clHTMGa3JDZwrnQq4sF86dIHNDz0W1" crossorigin = "anonymous" > </ script > < script src = "https://stackpath.bootstrapcdn.com/bootstrap/4.3.1/js/bootstrap.min.js" integrity = "sha384-JjSmVgyd0p3pXB1rRibZUAYoIIy6OrQ6VrjIEaFf/nJGzIxFDsf4x0xIM+B07jRM" crossorigin = "anonymous" > </ script > </ body > </ html > My Gist : Canvas and Tooltip Kee
JUST DO IT! I know that sounds kinda funny but, learning how you learn can be challenging. I have found that the best way to learn is to keep doing it. Practice as much as possible and: - Value failure - Focus on process, not outcome, and on questions, not answers - Make time for reflection - Learn to be true to myself by playing to my strengths - Pair specialization with variety - Treat others as learning partners - Enjoy the process Learning is hard, time consuming, and usually does not come naturally. Taking the time to stop and think about what we are learning and how to adapt it is very important. This allows us to build confidence and course correct.
Good post, I just got started using Mixer (cause faster than light tech), Twitch (for clips), and youtube API's (for data and video stuff)... with discord (for simplicity and voice). I couldn't find anything simple so I'm just experimenting and filling in the blanks as I go ¯(°_o)/¯
I think there is no "best" because everyone is always doing something different. There are so many frameworks and some are more useful in 2019 than others. In the case of what I have been working on here is my list in no special order: Polymer Ember React Redux Babel Express Angular Create Vue Express Pixi Meteor Phaser Three Babylon