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The Myth That Refuses to Die Picture this: You're at a gaming convention, and some know-it-all drops the "fun fact" that Silent Hill 2's iconic fog was just a clever way to hide the PlayStation 2's crappy draw distance. Everyone nods wisely, as if th...

About Hey Devs! Long time no see (a very long time actually). In this blog, I’ll be sharing my experience of successfully completing a game project. Let’s dive into it! Game Idea Game name: Hard Rain For this project, I wanted to implement object poo...

Introduction Object-Oriented Programming (OOP) is a programming paradigm that uses "objects" to represent data and methods to manipulate that data. It's a powerful approach that's widely used in game development for its ability to manage complex syst...
