Mar 19 · 3 min read · The digital game distribution market has been dominated by a few major players for over a decade. Steam, Epic, GOG - they all take a significant cut of developer revenue in exchange for distribution and discoverability. But the indie game space is ev...
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Jan 21 · 1 min read · 가이더스 원의 오프닝 영상입니다. 아직 개발중인 영상이라 더 개선될 예정입니다. 어떤 게임의 오마쥬영상인지 알아채실 수 있으신가요?🤔 https://x.com/JKH41490832/status/2013826153518374978?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E2013826153518374978%7Ctwgr%5E1f3deff3e78d96a969b45ad973af8b9e77f85c2...
Join discussionJun 23, 2025 · 5 min read · Evolution of Game Development Game development has seen some remarkable changes over the past few decades, from simple pixel-based experiments to a sophisticated blend of art, code, and cutting-edge technology. What was once a small industry of small...
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Jan 14, 2025 · 3 min read · Ladies and gentlemen, let’s take a look at the fascinating evolution of horror games—a genre that has reinvented itself over the years, shifting from action-driven survival experiences to psychological narratives where players often find themselves u...
Join discussionSep 9, 2024 · 2 min read · 1. Crowdfunding Platforms Crowdfunding sites like Kickstarter and Indiegogo are excellent for game developers looking to raise funds. Create a compelling campaign with a clear pitch, engaging visuals, and a demo if possible. Offer attractive rewards ...
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Sep 2, 2024 · 2 min read · Most Indie Game Developers are emotionally driven instead of data-driven. Reason #1: You didn’t validate your idea first Most developers out there rely on hope marketing instead of traditional marketing. I understand that we have these great ideas wi...
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Sep 12, 2023 · 3 min read · Welcome back, fellow game developers! In the previous episode of my game development journey, we dived into the fascinating world of crafting unique game assets. Today, we're going to tackle a rather pesky issue I encountered in my game – sorting. In...
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Oct 1, 2017 · 6 min read · By Luke Konior Intro This article is about improving visuals of Raft Challenge by applying GPU’s shaders to the still scenery. It explains the algorithms and potential pitfalls when using GLSL in SpriteKit. The reader should have basic experience in ...
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Oct 1, 2017 · 6 min read · By Luke Konior Intro This article shows how to write basic shaders in the SpriteKit. It’s split into two parts: first we play, then we learn. It also contains information how to use SKAttribute and SKAttributeValue classes that were added in iOS SDK ...
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