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Up to the previous post, the project was in a reasonably good state: data scraping worked, feature engineering was stable, models were trained and selected via MLflow, and offline inference behaved as expected. The system seemed to do what it was sup...

Recently, I built a video game. I couldn't help the urge. It's an online multiplayer game inspired by classic Pong from the 70s. You can play it here: https://www.play-pong-online.site I built it with TypeScript, React, p5.js, GraphQL subscription, ...
