d3d9-webgl — Run Legacy D3D9 Code in the Browser Without Rewriting It
Mar 5 · 4 min read · I ported a 2003 online game to the browser. The game was written in C++ with Direct3D 9. Emscripten handles the C++-to-Wasm part fine, but the moment you #include <d3d9.h>, the build dies — that heade
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