Effortless Scripting in Godot 4 with Visual Studio Code: A Step-by-Step Guide
Introduction
Are you a Godot developer looking to optimize your workflow? As a developer, it's common to spend a significant amount of time writing and debugging code in your preferred editor, and having a pleasant user experience is crucial to maint...
monarxk.hashnode.dev7 min read
The Murph
Software Engineer
I generally think the Godot editor is fine, but it is missing some ease of life features that more fleshed out editors have. I don't often use VS Code but I may try and see if I can configure this with one of my JetBrains editors.