Mar 18 · 4 min read · Building an RTS from scratch — one session at a time Hey, Martijn here. Solo developer from Belgium, no prior coding experience, building a post-apocalyptic RTS called VICI: Ashfall from scratch. Las
Join discussionMar 11 · 8 min read · Mastering TileMap Physics in Godot 4: Building Solid and One-Way Platforms with GDScript Creating the worlds of our 2D games, pixel by pixel, is one of the most rewarding parts of game development. Godot's TileMap node is a powerhouse for this, allow...
Join discussionFeb 12 · 1 min read · Godot Web Export: Open Source Game Engine Why This Tool Matters Essential for modern development. Quick Start const start = () => 'ready'; Implementation Production-ready patterns. Best Practices What works in real applications. FAQ Q: When to use? ...
Join discussionFeb 2 · 4 min read · Introduction I recently signed up for TryHackMe to learn some basic pen-testing skills and improve my Linux knowledge. Besides targeted training courses, the platform offers challenges of varying difficulty levels and topics. A cool feature is that y...
Join discussionJan 3 · 13 min read · Pretext When writing a game in Godot you have a few options in terms of coding languages.(Very simplified):You can write in GDScript (First class support)You can write in C# (Somewhat first class support)You can write in C++ GDExtension (Essentially ...
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